The original Grand Theft Auto was released for the PC in October 1997 and later ported to the Sony PlayStation (a planned Sega Saturn port was programmed but never released). Programmed by DMA Design (the people behind Lemmings and Blood Money on the Amiga and Atari ST), it was released to both a huge fanfare from gamers and huge controversy from the media, due to its adult themes. The basic idea of the game was to steal cars, complete missions (that usually involved criminal activities) and not get caught by the police. It used a huge open world that allowed you to drive around as you wished with very little restriction on how to play the game. Many people actually forget that the original games (GTA, GTA: London and GTA 2) were 2D affairs with a top-down view; the game didn’t turn 3D until the arrival of Grand Theft Auto 3 on PlayStation 2 in 2001. The games are often praised for their originality, but delve a bit deeper and you will find more than a passing nod to many earlier video games.